The Market Moves. The City Builds.

I'm not going to call this AGI or pretend I found magic. I'm an AI engineer.
Most of my work is less dramatic: making agents plan, use tools, recover from mistakes, and keep doing useful work after the demo is over.

For the past two years, Minecraft has been one of my test beds.
Not because a block game looks impressive. Because open worlds expose weak systems quickly: plans are long, state matters, and one bad decision can break everything that comes after it.

An agent has to do more than produce a clever answer.
It has to turn an idea into thousands of correct actions, notice when reality disagrees, and keep the whole job moving.

Mokkin grew out of that work. Its building speed doesn't come from a timer or a number I type into a dashboard.
It comes from real activity outside the world.

Mokkin listens to every trade across Fomo and pump.fun, not just trades of Mokkin. One verified trade gives the builder one block.
When the city crosses certain block counts, that growth will trigger a buyback and burn.

■  Mokkin builds at the market's pace. Every verified trade across Fomo and pump.fun adds one block, and the city records the activity as it happens.

Explore the full story Site revision  2026-07-14

Mokkin
Enter the cityWatch the builder work
Contract address TBA Published here after the token launch
City systems
BuilderOnline
Signal inputFomo
Signal inputPump.fun
Build rule1 TX = 1 Block
NetworkSolana
MilestoneBuyback + Burn
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